This is my model for my character Chieko Midori, made 100% in Blender and GIMP. All aspects of the model are hand-made, from her bespoke rig (including fully armature-based face rigging) to her highpoly sculpt and texture work. Her outfit is completely modular and each individual piece can be toggled.
cursory exploration of chi's rig and some of its features. all of this rig was hand-made
Expressions made with just her facial armature, no blendshapes whatsoever